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Workouts Edit

Strength Edit

Edit

Workouts Tier 1 Tier 2 Tier 3
Chin-ups +2% Attak Damage +5% Attack Damage +10% Attack Damage

-10% Max Health

Bowling +5% Skill Damage

+5% Skill Healing

+10% Skill Damage

+10% Skill Healing

+20% Skill Damage

+20% Skill Healing

-5% Max Energy

Lawn Darts +1% Critical Chance +2% Critical Chance +4% Critical Chance

-5% Movement Speed

Punching Bag +2% Attack Speed +5% Attack Speed +10% Attack Speed

-20% Physical Resistance

-20% Elemental Resistance

Weight Training +2% Critical Damage +4% Critical Damage +8% Critical Damage

-10% Respawn Time

Endurance Edit

Workouts Tier 1 Tier 2 Tier 3
Whistle +1% Movement Speed +2% Movement Speed +4% Movement Speed+10% Skill Cooldown
Athletic Tape +5% Max Health +10% Max Health +20% Max Health-10% Health Regen
Elbow Pads +2% Physical Resistance

+2% Elemental Resistance

+5% Physical Resistance

+5% Elemental Resistance

+10% Physical Resistance

+10% Elemental Resistance

-10% Hex Duration

Extra Batteries +5% Max Energy +10% Max Energy +20% Max Energy-10% Energy Regen
Stretches -10% Respawn Time -20% Respawn Time -30% Respawn Time-10% Buff Duration

All-Star Edit

Workouts Tier 1 Tier 2 Tier 3
Apples +5% Health Regen +10% Health Regen +20% Health Regen

-5% Attack Speed

Aromatherapy +5% Energy Regen +10% Energy Regen +20% Energy Regen

-10% Critical Damage

Coffee -2% Skill Cooldown -4% Skill Cooldown -8% Skill Cooldown

-10% Skill Damage

-10% Skill Healing

Sports Drink +5% Hex Duration +10% Hex Duration +20% Hex Duration

-10% Attack Damage

Yoga +5% Buff Duration +5% Buff Duration +15% Buff Duration

-1% Critical Chance

Damage Badges Edit

Heart Bomb Edit

When you are knocked out, deal 100 Elemental Damage to all nearby enemies.

First Strike Edit

When dealing damage to an enemy at full health, deal an extra 100 Physical Damage.

Fire Finish Edit

When you deal a knockout blow to an enemy, a damaging zone appears that lasts for 5 seconds. Any enemy that steps in the zone is dealt 10 Elemental Damage/second.

Gassy Edit

You deal 20 Elemental Damage to every nearby enemy every 5 seconds.

Explosive Edit

Your Basic Attacks deal 20% of their damage to nearby enemies.

Rattlesnake Edit

Your Basic Attacks inflict -10 Elemental Damage/second for 5 seconds.

Crusher Edit

When dealing less than 70 damage with a Basic Attack to an enemy, inflict -75% Damage Resistance for 5 seconds.

Electrifying Edit

When dealing 200 or more damage in a single hit, deal 60 Elemental Damage to all nearby enemies.

Critical Power Edit

Your Critical Hits deal 4x damage instead of 2x damage.

Support Badges Edit

Detection Edit

You see Stealthed enemies much further than normal.

Respawn Edit

When dealing a knockout blow to an enemy, gain 25% Attack Speed for 10 seconds.

Energy Shield Edit

When your health drops below 20%, 50% of all damage taken is dealt to Energy instead.

Ranger Edit

Melee Basic Attacks range is increased by 1. Ranged Basic Attacks range is increased by 2.

Cleanser Edit

When you hit an enemy with a Basic Attack, any Debuff present on you gets its duration reduced by 1 second.

Refresher Edit

When you hit an enemy with a Basic Attack, any Buff present on you gets its duration increased by 1 second.

Machinegun Edit

After every 10 Basic Attacks that hit enemies, gain 100% Attack Speed for 10 seconds.

Witchcraft Edit

Every Debuff you inflict on enemies lasts 50% longer.

Accelerator Edit

After every 5 Basic Attacks that hit a target, gain 10% Movement Speed for 3 seconds.

Healing Badges Edit

Graveyard Edit

When knocked out, gain 50 Maximum Health, up to a maximum of 500 Health.

Hard Learner Edit

When knocked out, gain 50 Maximum Energy, up to a maximum of 500 Energy.

Efficient Edit

When you deal a knockout blow to an enemy, gain 150 Energy.

Vitality Edit

Your Basic Attacks restore 3% of damage dealt as Health.

Boost Edit

Your Basic Attacks restore 3% of damage dealt as Energy.

Conduction Edit

When you take Elemental Damage, restore 100 Energy.

Speed Drain Edit

When you hit an enemy who has a Movement Speed Buff, restore 5% Health and inflict Stun on your enemy for 1 second.

Triage Edit

When an enemy hits you 2 or more times within one second with a Basic Attack, you gain 100% Health Regeneration for 10 seconds.

Jackpot Edit

When you are hit by a Critical Hit, heal 300 Health.

Resistance Badges Edit

First Defense Edit

While you are at full Health, gain 10% Damage Resistance

Fortitude Edit

When taking 100 or more damage in a single hit, gain 10% Damage Resistance for 10 seconds.

Shield Up Edit

When debuffed, gain 10% Damage Resistance.

Flak Jacket Edit

You take 10% less damage from enemies outside of melee range.

Stone Skill Edit

When you use a Skill, gain 5% Damage Resistance for 3 seconds.

Bruiser Edit

Buffs you apply last 30% longer.

Heavy Suit Edit

Whenever you are hit by a Basic Attack, gain 50% Damage Resistance for 2 seconds.

Debuff Protection Edit

Debuffs on you last 50% shorter.

Girded Edit

You cannot take more than 150 damage in a single non-critical hit.

Cosmetic Badges Edit

Star Burst Edit

When you deal a knockout blow to an enemy, stars appear! You also gain 10% Energy Regeneration for 10 seconds.

Rainbow Spree Edit

When you deal a knockout blow to an enemy, a beautiful rainbow appears! You also gain 10% Health Regeneration for 10 seconds.

Bubbly Edit

You are surrounded by bubbles. Whenever enemies attack you, you have a 10% chance of receiving no damage.

Fireworks Edit

When dealing a knockout blow to an enemy, shoot fireworks in the air! Also, every nearby ally gains 5% Health Regeneration and 5% Energy Regeneration for 10 seconds.

Snowflake Edit

A snowstorm surrounds you! Also, whenever you hit an enemy with a Basic Attack, you have a 33% chance of inflicting Stun on them, but you also have a 33% chance of inflicting Stun on yourself.

Glitter Runner Edit

A trail of glitter follows the Champion. Every Basic Attack you perform has a chance of either dealing double damage, half damage, or hitting yourself.

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